Tagged
Security
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- Creation v1.0.0-alpha.26 — a server you can leave running, days that last as long as you set them, and friendly fire finally offA dedicated headless server binary that hosts a save on a plain Linux or Windows box with no GPU or window, a day/night overhaul that honours your configured lengths and saves the time with your world, friendly fire off by default across every damage source, a Condemned fix so one player death no longer ends everyone else run, and a round of account and moderation hardening.
- Creation v1.0.0-alpha.22 — the big fix-it release: spawning without dying, multiplayer that stays in sync, and things that stop disappearingNo new feature this time — the largest bug-fix and hardening pass since the alpha began. A cluster of ways you could die or get stuck on spawn, multiplayer rubber-banding and bad reconnects, items and block edits lost on save, ranged attacks that never credited the shooter, mob taming that never worked at all, plus a broad server and client performance sweep and a round of denial-of-service and duplication fixes for hosted servers.
- Creation v1.0.0-alpha.11 — a big anti-cheat and reliability pass, stacking slabs, smarter mobs, and craftable recipe overridesA cluster of multiplayer exploit and crash fixes, more reliable Steam networking, slabs that stack into full blocks, mobs that pathfind over slabs and jump ledges, recipe overrides and custom crafting stations for modders, and a long list of crash and memory-leak fixes.
- Creation v1.0.0-alpha.9 — loot that comes to you, a cleaner mob/ore/player config, and configurable weapons and movementA pickup magnet that gathers dropped loot toward you, a restructured mob/ore/player config with clearer names, configurable weapon swing hitboxes and player movement, drifting light particles, and a batch of fixes plus security hardening.
- Creation v1.0.0-alpha.8 — a big modding-config cleanup, host auto-operator, shift-click, and a pile of slab fixesConfig files that tell you when you make a typo instead of silently ignoring it, one file per biome, a cleaner loot-table schema, the host is now automatically an operator, shift-click to move stacks, projectiles that despawn, and a batch of slab and input fixes.
- Creation v1.0.0-alpha.7 — correct config math, dupe exploits closed, and a cooler, calmer clientConfig math expressions that actually compute the right answer, killable regenerating bosses, item-duplication and crafting exploits closed, worlds that no longer hang on the loading screen, and a client that stops pinning a CPU core all session.
- Creation v1.0.0-alpha.6 — combat that actually feels fair, unified drop tables, and a big security passPer-hit damage cooldowns and post-hit invulnerability, one unified drop-table system for every breakable thing in the game, a faster mob-targeting index, and a wide security-hardening pass across the client, server, and mod sandbox.
- Creation v1.0.0-alpha.5 — crash-safe saves, memory-leak fixes, and a full modding referenceWorld saves that survive a crash mid-write, a batch of memory leaks fixed for long play sessions, a complete Lua API reference for modders, chat history recall, and hardened multiplayer networking.