Tagged
Bosses
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- Creation v1.0.0-alpha.18 — block and parry, hits that finally feel like hits, death with stakes, and bosses you can take apartA full defensive kit with block and parry to sit beside dodge, a game-feel pass that brings back the hurt-flash and adds screen shake, hitstop, and floating damage numbers, a drop-on-death system that gives dying real stakes, thrown weapons, and multi-part bosses you can dismantle piece by piece — plus multi-station crafting and block tags.
- Creation v1.0.0-alpha.13 — segmented bosses, burrowing mobs, and another config consistency passThe groundwork for big set-piece bosses: multi-part "segmented" boss bodies with a shared health bar, mobs that burrow through solid terrain, and a scripting API to drive them — plus a continued top-to-bottom consistency pass across the mod config format, and a batch of fixes including the HUD icons and boss health bar.
- Creation v1.0.0-alpha.7 — correct config math, dupe exploits closed, and a cooler, calmer clientConfig math expressions that actually compute the right answer, killable regenerating bosses, item-duplication and crafting exploits closed, worlds that no longer hang on the loading screen, and a client that stops pinning a CPU core all session.