Tagged
Crafting
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- Creation v1.0.0-alpha.19 — fishing, an almanac to fill, deeper crafting, and a more dangerous worldA full fishing system — craft a rod, cast at water, and reel in fish, junk, and treasure, then fill a collection almanac — plus crafting that understands catalysts, byproducts, and fuel, terrain that can hurt you, water pools in caves, a server monetization policy, and a long list of fixes for falling through the world, getting stuck on respawn, and moving in water.
- Creation v1.0.0-alpha.18 — block and parry, hits that finally feel like hits, death with stakes, and bosses you can take apartA full defensive kit with block and parry to sit beside dodge, a game-feel pass that brings back the hurt-flash and adds screen shake, hitstop, and floating damage numbers, a drop-on-death system that gives dying real stakes, thrown weapons, and multi-part bosses you can dismantle piece by piece — plus multi-station crafting and block tags.
- Creation v1.0.0-alpha.15 — armor and damage with real depth, a crafting menu you can actually use, and named crafting tiersArmor now follows a diminishing-returns curve instead of stacking to immunity, damage has types and sources, gear can resist specific damage and grant abilities, armor sets give cumulative bonuses — and the crafting menu is finally scrollable, filterable, and shows what you still need. Plus drowning that actually works, suffocation, and named crafting-station tiers.