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Graphics
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- Creation v1.0.0-alpha.21 — potions and poisons, two new strikes, grass that moves when you walk through it, and a game with a faceA full status-effect system with timed buffs and debuffs, a consumable item type behind it for potions and food, and a HUD countdown to watch — plus two granted combat verbs in the Wither and the Kindling, the decay and radiant damage types they bring, knee-high flora that sways in the wind and parts as you pass, a shared shader contract mods can read, a real application icon on Windows and macOS, and a family of backdrop and weather rendering fixes.
- Creation v1.0.0-alpha.10 — safer saves, smoother frame rate, cross-fading weather, and server flood protectionA batch of save-corruption and crash fixes, per-frame performance work for a smoother frame rate, weather that cross-fades instead of snapping, connection-flood protection for dedicated servers, and a round of weather/structure/tree config cleanup.
- Creation v1.0.0-alpha.4 — animated projectiles, an item-dupe fix, and multiplayer hardeningLooping projectile flight animations, a fix for duplicated item pickups, projectiles that froze at high frame rates, and tougher multiplayer networking.
- Creation v1.0.0-alpha.2 — new graphics backend, modder docs, and a stability passA rebuilt rendering backend, a first wave of modding documentation, and a long list of crash and correctness fixes across the engine.